Automatically obtaining high-quality watertight meshes in order to derive well-defined occupancy grids or signed distance functions is a common problem in 3D vision. In this article, I present a mesh fusion approach for obtaining watertight meshes. In combination with a standard mesh simplification algorithm, this approach produces high-quality, but lightweight, watertight meshes.
Last week, I attended my very first CVPR in Salt Lake City, where I also presented my work on weakly-supervised 3D shape completion. In the course of the week, I attended several tutorials as well as all oral and poster sessions. In this article, I want to share my notes and some general comments.
This article presents the poster for our CVPR’18 paper on weakly-supervised 3D shape completion. The poster also includes improved results form our latest ArXiv pre-print. Meet us in Salt Lake City, Tuesday June 18th, to discuss.